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PROFESSIONAL WORK

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Level Designer

Baka Bros Entertainment

Multiplayer Racing Game

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Responsibilities:

  • Designed and constructed race tracks for Chaos Kart, a multiplayer racing game within Unreal Engine 

  • Created level blockouts of tracks while integrating engaging gameplay mechanics and intended player experience

  • Leveraged level design techniques to engineer strategic risk-reward scenarios, ensuring a balanced player experience

  • Collaborated and communicated with the design, art, and engineering teams to refine layouts and improve gameplay flow

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Link to the playable demo on Steam 

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PERSONAL PROJECTS

Over the past four years, I've crafted game experiences for multiplayer and single player games in open world and linear game environments. 

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My creative journey has encompassed worldbuilding and level design, systems design, and the crafting of quests, player challenges, and puzzles, all while drawing inspiration from player psychology. 

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I've brought my design to life by scripting game mechanics, player abilities, player interactions, gameplay events, UI elements, NPC encounters, and playable level challenges in Unity and Unreal Engine.

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Here you can find some of my game development projects:

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