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ABOUT ME

I’m a level designer and technical game designer with a master's in game science and design and a bachelor's in software engineering. I'm looking for opportunities to contribute my expertise and creativity to the games industry. 

 

My technical expertise in both game development and worldbuilding enables me to see myself as a problem solver who bridges the gap between engineering and art, effectively communicating with multidisciplinary teams to translate design intentions.
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I enjoy finding innovative solutions, approaching design problems from a distinctive perspective that combines my technical expertise and design thinking.

I am always on the lookout for fresh opportunities to enhance my skills and broaden my knowledge in game design and development.

 

My goal is to create meaningful experiences that have impact on players beyond the gameworlds.


 

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