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Game User Research Projects

As a game designer who designs games to create specific player experiences, part of my focus is to carry out research on player behavior through collecting and analyzing their actions during gameplay or by conducting interviews, and administering surveys.


I'm also interested in designing games with impact, games that are designed to improve lives or solve real-life problems, which led me to design and develop games for healthcare and education. I explored this even further as an Entrepreneur Lead at MIT for developing an educational game for medical trainees via customer discovery in the I-Corps program.

Here you can find some of my research projects:

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